(RIGHT-CLICK -> ROTATE PART)

Build and fly your spaceship before it's too late!

OBJECTIVE: The Glorbos are about to seize your planet and blow it up! It's up to you to find a way through the outer asteroid ring to escape the planet. Unfortunately, you'll need to find the necessary parts on your own.

Blast Minute LAUNCH! is a physics-based adventure game where you build, customize, and fly your own spaceship. Collect new parts to improve your ship's maneuverability, and experiment with different layouts to get the most control out of your design.

(Don't forget to blast the Glorbos)

Controls

BUILD ShipLeft-click and drag parts onto the ship center
ROTATE ComponentRight-click while holding the part
Use THRUSTERS
The LETTER on the Thruster indicates what key it maps to (W,A,S, or D)
SHOOT Gun
Space Bar
Self DESTRUCTK

Ship Parts


Thruster that will activate when you press "W"

Thruster that will activate when you press "A"
Thruster that will activate when you press "S"
Thruster that will activate when you press "D"
Each attached Fuel Tank will give you 10 extra fuel. You cannot fly without a fuel tank! Guns and thrusters will drain fuel as you use them.
A Frame for building out your ship!
Press SPACE BAR to SHOOT the Gun, allowing you to break through asteroids and kill enemies. You will need to find a gun to escape the outer ring and beat the game!

Ship Design Examples

This ship has a thruster to move in each direction. It will struggle to rotate, though!



This ship allows you to use the A and D thrusters individually to rotate, and together to go forward! Slowing down is not going to be easy, however...




Programming:  @awildronan, @GmtDT, @bleeptt

Art: @bleeptt

Build Screen Music by: @Nomiicat

Almost all assets were created during the Jam!


Download

Download
BlastMinuteLaunch (2).zip 55 MB

Comments

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(2 edits)

This is such a brilliant game! I really love the physics; it's so simulator-like! It reminds me so much of Kerbal Space Program. I spent more time trying to collect all the items and make the most badass rocket I could and shoot as many aliens more than actual leaving the asteroid belt. Genuinely such a fun game! And I love the music and voice lines. The voice lines of the Glorbos made me chuckle so hard. 

I will definitely be coming back to play again for my spare time. I could genuinely see this become a full fledged game I could play in my spare time!

Overall, great game! I've been following your guys' games for the past few years, and I have to say this one is my favorite :3

Hey, I really love this game.

In the beginning I found it quite hard to steer my ship to collect more components, but later I was very glad it was like that in the beginning and think its the perfect balance between difficulty and being controllable for beginners, where the difficulty actually makes the game vibe work well. The 10 second timer is also too short in a very good way where you get the rushing feel I imagine was very much intended. I can already imagine myself steering better and building better ships in later runs with some more practise and experience. The second play made me appreciate the progression between having little fual and trying to steer till having more fuel and more capabilities.

The beginning of the game is also very good in my opinion, even though I somehow read over the goal of the game, my bad.


Some things I would change:

- I didn't know that I could rotate components with right mouse. I feel like that should be mentioned in the text beforehand as well as be on screen permanently like the self destruction with k, making it possible for people who've missed it on e.g. the itch page to discover it while playing.

- I never knew how many Glorbos I shot down, I need a score for this.

- When I won the game the thrusting sound was still continuously playing, but I feel that is undesirable.